Follow the guide that is appropriate for your engine version. This page contains two separate guides, depending on which version of Unreal Engine you are using. To use MetaHumans in Unreal Engine, you must first download their Assets from Quixel Bridge, and then export them. How you do this depends on which version of Unreal Engine you are using:įor Unreal Engine 4.26.1 or 4.27, download and install the Quixel Bridge standalone application.įor Unreal Engine 5, enable the Quixel Bridge plugin from the Plugins window (menu: Edit > Plugins), then access it from the Content button in the Main Toolbar.Īll the MetaHumans you create are linked to your Epic Games account so you can access them from different computers. If you need additional information on how to do this, refer to the Creating a MetaHuman page.ĭownload or activate Quixel Bridge. This quickstart guide will walk you through the steps to create a MetaHuman in MetaHuman Creator, download their Assets, and export them from Quixel Bridge into an Unreal Engine Project.īefore you can follow the steps in this guide, you must complete the following setup:Īccess MetaHuman Creator and log in with your Epic Games account.Ĭreate a custom MetaHuman. Configure export settings in Quixel Bridgeģ. Download your MetaHuman from Quixel BridgeĢ.
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